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Clash of kings scripts
Clash of kings scripts







clash of kings scripts

11.4 Turn by turn interactive event chains.10.4 Option availability hint and border color.Manually fire the event via event, to check there are no design errors and verify localizations.Load the game, and use console commands to meet the conditions of the event (can be seen via testevent ).Run The Validator to make sure there are no syntax errors (it's way faster to catch error this way, as testing in-game is not very efficient.).Once you've finished scripting, usually you'll need to: If it triggers by itself, use fast triggers to prevent the trigger from being evaluated for EVERY single character in the world, which costs a lot of computer power.Decide if the event should trigger by itself or be triggered by something else ( on action, decision, or other event).There are often multiple ways to script an event chain, but some are more efficient/simpler! Decide for whom the event should fire.

clash of kings scripts

When writing an event (or event chain) the steps are usually the following: Please help with verifying or updating older sections of this article.Īt least some were last verified for version 2.7.Įvents are powerful for modding and easy to learn.









Clash of kings scripts